using GameBasic;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace VCity
{
    public class UIMain : MonoSingleton<UIMain>
    {
        public LoginUI loginUI;

        [Space]
        public GameObject handIcon;

        protected override void Awake()
        {
            base.Awake();
            handIcon.SetActive(false);
        }
    }
}